Provincial house


3d exercises carried out during a Masterclass organized by architects and designers in Paris.
My job was to adapt a house according to an already modeled environment (whereas before I modeled the environment after the building).
The idea for the house came from a friend living in the south of Tuscany, he would have liked to mix the Tuscan and French Provencal style with a contemporary touch. After some research, here is the result.
This scene corresponded to the first time that I used the “Proxis” method for vegetation. Previously, I placed the vegetation in a separate working layer and then I hid it. Fun fact: vegetation is one of the 3 complicated effects to render for rendering engines (with water and environmental effects).


Internal project